A downloadable game
Python3 + Pygame module is required to run game
I will add a guide next version on how to install these. It is not hard if you are used to these kind of things. You can try it out yourself.
Open Source / Collaborative Public Manner
It might look naiv, at least for now, but I would love to have an open project that other who happen to like the game can contribute to it
An overambitious game with a big abstract idea. Trying to add one piece a time. Focus on having an early playable and fun version an base and adding part by part and never compromise the player experience hoping later version will be better (been there).
Open worldAn random generated world. A wasteland. Even with most town deserted there should be some functional towns. Even thou the world is open there should be domains base on a "required" skill level to have a practical chance to pass.
Travel, Quest and Buildning temporary campsBig part of the game is to travel to towns doing quest. The actual travel should always be 'in-game' (fast travel/teleport could be a thing to make sure no annoying backtracking). During nights monsters come and you have to build a camp of defense. Food is an issue as well.
Home baseJust having to build camps that are soon to be deserted will miss you out on have a recurring big base project. You will have a house to look after. Why? I do not know yet, maybe for research techniques?
Boss defenseThere should be dedicated spots on map where a base must be build where the monsters are getting stronger each night. This could be like trying to cast a spell on a spot that takes several in-games days.
Big bossThere is an end boss to this game. I want to have the game on a timer where the boss has to be defeated before time runs out. If boss is defeated within this time. Game is beaten!
MiscI will try to add more content. Finding old temples with traps and a reward if you can beat the temple. Finding other travelers in conflict on the road and interact with them. Merchandiser.
One life? Save files?This is an hard choice since having just one life can make you lose a lot of work. If you know your progress i saved it feels more inviting to actual the game. Save files can ruin the game because hard choices (ex: what chest do I open) in game is not so hard if can be reverted. A lot of trail and error that makes some of the fun of the game disappear. I am aiming to have a snapshot function that is being overwritten time after time
Python3 + Pygame module requried